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GLN 2025 - Brenau Gen Z Communication Live

Started by Paul Terlemezian in Georgia LEARNS 2025 Nov 3. 0 Replies

This event will be the fourth time that the Georgia LEARNS Community has learned with Professor Anna Deeb's SP108W Fundamentals of Speech Class within the Women's College at Brenau University.We will observe the students as they engage in a…Continue

GLN 2025 - Higher Score Strategies and Georgia LEARNS Now - SomethingAbout

Started by Paul Terlemezian in Georgia LEARNS 2025 Oct 27. 0 Replies

A concept documented in "Good to Great" by Jim Collins offered that greatness was achieved in many instances where leaders decided "who would be on the bus and then let those on the bus decide where the bus would go." The purpose of the GLN…Continue

GLN 2025 - E5T5 - CuriousAbout

Started by Paul Terlemezian in Georgia LEARNS 2025 Oct 16. 0 Replies

The format and outcome of a CuriousAbout is designed to allow for the discovery and application of curiosity to accelerate successful business outcomes.The E5T5 (Each Five Teach Five) Concept was adapted from the Each One Teach One concept by the…Continue

GLN 2025 - Online Courses - CuriousAbout

Started by Paul Terlemezian in Georgia LEARNS 2025. Last reply by Brent Darnell Oct 17. 1 Reply

The format and outcome of a CuriousAbout is designed to allow for the discovery and application of curiosity to accelerate successful business outcomes.There is an ongoing effort to invest in creating online courses. At the same time, it has become…Continue

GLN 2025 - Emotional Intelligence - TeachAbout

Started by Paul Terlemezian in Georgia LEARNS 2025. Last reply by Paul Terlemezian Oct 16. 1 Reply

Session Leader: Brent DarnellBrent Darnell is undoubtedly a transformative figure in the construction industry, pioneering the integration of emotional…Continue

GLN 2025 - Embracing Uncertainty as Fuel for Growth - TeachAbout

Started by Paul Terlemezian in Georgia LEARNS 2025 Oct 14. 0 Replies

Session Leader: Sherry HeylEmbracing Uncertainty as a Catalyst for GrowthIn times of rapid change, uncertainty often feels uncomfortable or even threatening. Yet,…Continue

GLN 2025 - Debate for Discovery: Finding Better Answers Together - TeachAbout

Started by Paul Terlemezian in Georgia LEARNS 2025 Oct 14. 0 Replies

Session Leader: Sherry HeylDebate for Discovery: Finding Better Answers TogetherA Not So Simple Politics x Amplified Concepts WorkshopIn a world where every…Continue

GLN 2025 - Flow - CuriousAbout

Started by Paul Terlemezian in Georgia LEARNS 2025. Last reply by Judith Lee Glick-Smith Oct 28. 2 Replies

The format and outcome of a CuriousAbout is designed to allow for the discovery and application of curiosity to accelerate successful business outcomes.Our guest will be …Continue

GLN 2025 - "10 Days Later" - ChatAbout

Started by Paul Terlemezian in Georgia LEARNS 2025. Last reply by Paul Terlemezian Oct 20. 2 Replies

Session Leaders: ChatGPTPaul TerlemezianZoom Details…Continue

GLN 2025 - Building Community Now - TeachAbout

Started by Paul Terlemezian in Georgia LEARNS 2025. Last reply by Judith Lee Glick-Smith Oct 30. 2 Replies

Session Leader: Judith Glick-Smith, Ph.D.In the face of an loneliness epidemic, extreme polarization, and unbridled anger on social media, what options do we have to Build Community Now?What…Continue

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What Are You Measuring?

Posted by Bill Crose on September 13, 2019 at 11:33am 1 Comment

A lifetime ago, my training department colleagues and I were satisfied with training data. We cranked out the requested ILT programs plus the "flavor of the year" content, we kept a busy training schedule, and made sure the coffee was always the right temperature. When accused of not delivering effective training because the learners didn't perform as they were trained, we took refuge in our management support role and not ultimately responsible or accountable for LEARNING or productivity.…

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Research on Innovative Technologies for Enhanced Learning

Session Leader: Folden (Pete) Peterson

Format: ReachOutAbout

ReachoutAbout Format

  1. Welcome and introductions
  2. Segment A – 10 minutes – Pete will present his idea/interests
  3. Segment B – 10 minutes – Open Q&A with the group focused on clarification from Pete
  4. Segment C – 10 minutes - Pete is muted and off-camera as the group talks about what it thinks could be done to address his interests
  5. Segment D – 10 Minutes – Pete unmutes turns his camera on - and then leads open conversation about next steps (potentially to include research, online discussion, and another (closure?) meeting.)

Paul Terlemezian is inviting you to a scheduled Zoom meeting.

Topic: GLN 2023 - ReachOutAbout - Learning Research Grant
Time: Nov 2, 2023 12:00 PM Eastern Time (US and Canada)

Join Zoom Meeting
https://us02web.zoom.us/j/81549789597?pwd=bXJxVmQ3SFBBaWh4RDNvZnNqW...

Meeting ID: 815 4978 9597
Passcode: 955562

Views: 140

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**Scenesetter**

Introduction: The National Science Foundation (NSF) plays a pivotal role in advancing research and education in the domains of science and engineering by providing funding through grants and cooperative agreements. This specific grant aligns with our long-term purpose of developing technological leaders.

Purpose: The Research on Innovative Technologies for Enhanced Learning (RITEL) program is dedicated to supporting early-stage research in emerging technologies that address the specific needs of real-world educational environments. It prioritizes innovative technologies like artificial intelligence, robotics, and immersive tech to improve teaching and learning.

Scope: RITEL's scope is extensive, encompassing teaching and learning in STEM fields and foundational areas that support STEM education. This includes self-regulation, literacy, communication, collaboration, creativity, and socio-emotional skills. It welcomes research across various learning contexts and for diverse learner populations, striving for inclusivity and cost-effective solutions for under-resourced educational institutions.

Intended Audience: The Research on Innovative Technologies for Enhanced Learning (RITEL) program aims to support early-stage research in emerging technologies for teaching and learning, particularly in real-world educational settings. Its audience includes researchers, educational institutions, technology developers, educators, grant seekers, policy makers, and interdisciplinary experts interested in improving education through innovative technologies. RITEL encourages projects that integrate various disciplines and has a special interest in serving diverse learner and educator populations, along with making educational technologies cost-effective for budget-limited settings.

Thank you, Pete. I will be inviting people to comment here and to consider attending the ReachOutAbout on November 2nd.

Our long term goal does include technology literacy for leaders. GLN believes that Learning Leaders must be technology literate and will benefit from collaborating with technology leaders to assure that everyone learns well - with the leaders setting the best example of how to lead!

Thank you for the opportunity to pitch my ideas to you today regarding grant opportunities.  I'll add a few more documents shortly.


Attachments:

Let's get the discussion started!

Attachments:

Regarding the forwarded email, creating a competitive proposal can be conducted using Poe.com, the bot I use in particular is Llama-2-70b & then I cross check the provided values using reputable sources. I've used it for RFPs for government contracts using an amalgamation of information I feed the AI from high-level sources, prompting competitive pricing psychology, & other factors, making sure to have it emphasize the key points that define its potential appeal.

Documents can be uploaded as well to have it synthesize the information & use it as a base to formulate responses & research around

Thank you Vontarius! I’ll take a look at the tool.

Pete, 

Thanks for sharing and discussing the National Science Foundation (NSF) grant. Based on our discusions, I'm posting this information regarding the Bayh-Dole Act of 1980 for the groups considerations. Hope it's useful. 

Who Own the Intellectual Property of Research Funded by the U.S. Government

In the United States, ownership of the intellectual property, specifically patents, resulting from government funded research vests in the party (small business, university, or non-profit) that performs the research so long as the researcher meets certain requirements of the University and Small Business Patent Procedures Act, also known as the Bayh-Dole Act (Title 35 U.S.C. §200 - 212; 37 C.F.R. 401).

The Bayh-Dole Act became law in 1980 and chiefly reversed the default intellectual property ownership of government funded research from the funding agency to the researcher. The researcher must meet a number of requirements in order to retain title to the intellectual property:

  1. Report each invention arising out of the research to the funding agency
    2. File a patent application to the invention, disclosing to the US Patent Office that the invention was made using government funding
    3. Grant a worldwide, non-exclusive, non-transferable, irrevocable, paid-up license to practice or have practiced to the Federal Government
    4. Actively promote and seek to commercialize the invention
    5. Give preference to US industry and small business when seeking to commercialize the invention
    6. Share royalties with the inventor and use any funds remaining to fund research
    7. Generally, the researcher may not assign its rights in the technology to another.

The story does not end there, however, because Bayh-Dole gives the governmental agency certain "march in rights," that enable the agency to effectively disregard the title of the patent awarded to the researcher and grant additional licenses in the technology to other "reasonable applicants." This right can only be exercised if the agency determines, that one of the following criteria is met: (i) the contractor failed to take "effective steps to achieve practical application of the subject invention"; (ii) failed to satisfy "health and safety needs" of consumers; (iii) failed to meet requirements for public use specified by Federal regulations, or; (iv) failed to obtain, or fulfill its obligations under an agreement required give preference to US industry. In practice, however, exercise by a governmental entity of these march in rights is seldom done.

 

 Title 35 U.S.C. §200 - 212; 37 C.F.R. 401

Nathan

Nathan - thank you - this information is important for this project and potentially for many others.

Thank you Nathan.  Appreciate the feedback.

Woah! Thanks for sharing that Nathan, sounds like a major determinant on what approach to take. 
I'm still unaware of the idea that is in mind for this project but from the meeting I understand it has be in the STEM field, & Pete wanted it to impact disadvantaged children if I'm not mistaken.

I'd like to throw an idea out there if one hasn't been presented yet. 

The idea: An open-source VR learning application similar to Virtual Speech comprised of MOOCs & curated courses by industry professionals. It being a software created for Oculus & other VR headsets which can be bought as part of the program using grant funds & placed in community centers where disadvantaged children are, giving free access to the technology & platform to develop desirable skillsets in an interactive way, expand on their creativity, etc. The program can also be licensed out in partnership to co-working spaces as a member inclusive perk to upskill members. Besides myself, I believe Michelle & Eric are also heavy into the VR interactive experience space, Eric working with educators & Michelle working with the workforce. I think TAG would be well put for involvement, especially providing this as a member perk to upskill workers & providing course certifications for completion of certain courses as endorsement of their ability to perform. 

I also think Riipen as a platform would be perfect to help build this, they already have an experience where students are looking to build some sort of technology or application. Considering they're active learners, I think putting it in their hands to help determine what a platform for an amazing learning experience would be like in VR would create genuine interest & involvement. I'm sure it would spark interest from universities as well to use something of the sort. 

I'd love to hear any thoughts or better ideas that have arisen so I can better understand how I may fit in this, if at all. 

Keep this kind of thinking alive. We do not have to be limited to one project nor is this the only source of funding.

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